package pfc.pfcjoc.core;

public class GameState {
  protected GameLogic context = null;


  public GameState() {

  }


  public void onEnteringMode() {

  }


  public void onLeavingMode() {

  }


  public void enterEditingMode() {

  }


  public void enterPlayingMode() {

  }


  public void enterMenuMode() {

  }


  public void setControlListeners() {

  }


  public void setContext(GameLogic context) {
    this.context = context;
  }


  public void paint(float alpha) {

  }


  public void update(float delta) {

  }
}
